AI Insights · Timothy · June 2022
Top 5 Horse Games in Australia Q2 2022: Unified Platform Performance
Explore the performance metrics of the top 5 horse games on a unified platform in Australia for Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 horse games in Australia displayed varied performance metrics across weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at their trends:
Rival Stars Horse Racing from PikPok saw a steady increase in weekly revenue, peaking at approximately $6.9K in late April. Weekly downloads fluctuated, with a notable rise to 1.9K in the final week of June. Active users showed a slight decline from 4K in early April to around 3K by early June, before rebounding to 4.2K at the end of the quarter.
Equestrian the Game by Kavalri Games, released in early June, achieved weekly revenue of around $4.6K in mid-June. Downloads started strong at 4.3K in the week of June 6, then tapered to 2.5K by the end of the month. Active users grew from 3.3K to 6.1K within the first three weeks post-launch, settling at 5.6K by the end of June.
Star Stable Online: Horse Game from Star Stable Entertainment AB showed a mixed revenue trend, peaking at $4.6K in mid-April but dropping to $1.6K by early June. Weekly downloads varied between 600 and 1.1K, with a slight increase to 875 in the last week of June. Active users remained relatively stable, hovering around 10K to 11K throughout the quarter, ending at 11.4K.
Horse Riding Tales: Wild World by AppForge Inc. experienced a revenue peak of $7.7K in early April, followed by fluctuations and a rise to $4.8K in late June. Downloads were consistent, averaging around 600 weekly, with a peak of 800 in the final week of June. Active users saw a slight decline from 4.8K in early April to around 4.2K by mid-June, before rebounding to 4.5K at the end of the quarter.
Star Stable: Horses, also from Star Stable Entertainment AB, had modest weekly revenue, peaking at $268 in early May. Downloads showed a gradual increase from 495 in late March to 719 in the last week of June. Active users demonstrated steady growth from 1.2K in late March to 1.4K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.